Masashi Katō, who worked on Xak II: Rising of the Redmoon, served as scenario writer. The character design concepts were created by Kouji Nakakita under the pseudonym "Hyakkimaru", with Yukio Kitta acting as art illustrator. His motivation for creating the game was because he wanted to bring more world variety into the role-playing genre. Yasuhiko Nakatsu acted as director, planner, and co-programmer. Illusion City was developed by "Project I", a group within Microcabin which previously worked on Fray in Magical Adventure (1990) under the name "Team Piku Piku". Gameplay features a growing party led by Tianren navigating the city, talking with non-playable characters, exploring complex areas, and taking part in turn-based battles against enemies. The game follows demon hunter Tianren, gathering information in order to unravel the mystery surrounding the demonic beings and SIVA corporation. The story takes place in the 21st century after Hong Kong was devastated by a demonic attack, before the crisis was isolated and the region was reformed under new order by SIVA corporation. It was later ported to PC-88 and PC-98 computers, FM Towns, X68000, and Sega Mega-CD. Illusion City is a role-playing video game originally developed and published by Microcabin for the MSX Turbo R home computer.
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